Blog

05
sep

How to build a ConferenceCube MVP

Posted by | · | Audio · CCube · News · Software

What to do as software product management during a startup phase? Hmmmm, the first assumption was to define the end-user product. That seems logical, so it must be true, but it’s not. Consultancy talks about MVP’s, so it’s logical to define your MVP. Second assumption, MVP is a well known and well defined subset of […]

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04
mei

Voiceprint what if…

Posted by | No Tags | Audio · CCube

And it always strikes me as childish logic. It’s like ‘what if we can determine Cubers by their voice?’. We can skip the camera! So let’s assume we can create a algorithm based on …. voice print of a human! Definition for the Cubers: Voice Print: A digitally recorded sample of a Cuber’s voice to […]

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20
apr

How to start our CCube Product?

Posted by | No Tags | CCube · Design · Geen categorie

We are not in the business of inventing any wheels, so let’s compile a checklist for creating our CCube: Start with an idea: the ConferenceCube, problem definition and solution How does this fit in our Cubing strategy? Research the Cuber’s market Let’s project our research to the existing competition Now it’s time to fit the team With our […]

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07
apr

CCube Internet of Things (IoT)

Posted by | No Tags | CCube · Design · Geen categorie

On regular bases we at CCube HQ wonder what we can add to your digital life. More and more people are focused on technology in stead of keeping stuff simple. Let’s assume we know our business and why not! We believe our cubers will love ease of use and coolness. What does that mean, cool? What makes a […]

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05
mrt

User Interface design for Cubers

Posted by | · | Design · News

User interfaces can make or break product introductions even overall success. In the end, products are judged by the look and feel. Many articles are written about great UI designs. We @ConferenceCube think a great UI design it’s all about helping our cubers navigate through meetings. While the look and feel is undeniably important, at the […]

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